![]() This means you take multiple approaches when making your way towards the enemy, either by facing him head on or taking more treacherous ways by either gliding down or running over a set of walls. For the new game, expect enhanced movement options such as wall-running, multiple jump abilities, and even gliding. Needless to say, the new Black Ops has introduced revamped movement mechanics that will be something new compared to all the CoD titles of the past. Aside every other detail in the game, a lot of focus is often put in the way players will be moving around in the game. Shocking, weird, and some kinda funny (not the YouTubers), and goodness me, you’ve not even see the ones we deemed too graphic to publish.For any new game in the market, let alone a brand new Call of Duty, it's crucial that developers make changes that will help it stand out from the rest. Seriously, fair play on this one.Īnd that’s just some of the ones I’ve come across (pardon the pun). While the others might die alone, it’s possible this chap is redeemable – at least he’s happy in his work. Look at the joy in its face, just stood there, screaming “pussy” into the endless void which somehow echoes the user’s own soul. The shame? The happy weirdoįreud would have a field day with this one. Incredibly long shaft, but I’m disturbed that the individual feels the need to mask himself before pleasuring himself. The Burglar.Ī real sense of motion in this particular picture. Then again, perhaps it’s a ghost, or an angry alien? We’ll never know, I guess. One can only surmise that this particular chap REALLY likes Space Invaders. Uh! Cool story bro.Ī sense of story in this particular creation. It’s nice to see his acknowledgement that he’s being a douche, and perhaps this is the first step on the ladder to self improvement and maturity. For those that don’t speak German, this chap is apologising for his lack of creativity: “Sorry, I’m am not so creative”. “SORRY IK BEN NIET ZO CREATIEF” Nay, my good fellow, stand tall and be proud. Dual wielding pistols, complete with the smoking jizz really adds to the menace of this particular penis. Exquisite detailing on the shaft really gives a sense of girth. This is a dick you DO NOT want to mess with. Look at his little face! Also, let’s not discount how much this particular attempt at a phallus looks like Pikachu. You see me (st)rolling.Īn old favourite of mine, this jaunty little fella is of out for a stroll. ![]() A subtle colour change to dilineate the shaft from the tip adds a small, but important detail to an otherwise unremarkable penis. Note the simplicity of the shaft and balls. Now this is an artist clearly at the beginning of their career. Obviously we’ve blurred out the artist’s name. So, without further ado, I present to you a gallery of some of the emblems I have collected over the past few years. You’ve seen it, you may have even drawn one in the back of your notebook when you were in school. You might call it something different, but you know what I mean – that crudely drawn cock and balls you will find scrawled behind the toilet door in the bus station, or etched out on a lamppost on your route to the local shop. Over the years I have collected a snapshot of what is commonly known as the “Bus Stop Cock” phenomenon. Why don’t we allow our fans a bodacious level of customisation so that they can really outline their personality when playing. I can imagine the development conversation went along the lines of: “Hey rad dudes, we have such a great, loyal community, full of mature and sensible individuals with definitely no under-age kids playing. I don’t know whose idea this was in Treyarch, but I’d like to meet them some day and ask them what they thought would happen. With the release of Black Ops back in November 2010, Treyarch introduced the emblem editor, an opportunity for players to design a unique emblem that summed up their character and would serve as a kind of “fuck you” in the kill cam of some poor sap you had just out twitched on the twitch shooter. I always have the latest iteration and it is my go to game if I just want to shoot stuff for an hour or so. We can all argue that the formula has started to get stale over the years, but the core principle is still pulling in players year after year. Say what you will about the Call of Duty franchise, but it is hard to deny the appeal of the well structured maps with the tight, fast gun play.
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